#ifndef __SPLATTER_H__
#define __SPLATTER_H__

#include "volume.h"
#include "grid.h"

namespace Splatit {
	
class Splatter {
	
public:
	Splatter(void);
	~Splatter(void);
	
	unsigned int parallel();
	void render(void);
	
private:
	Volume *volume;// = Input::load(); //??????????????
	Grid *grid;
	Grid *accumulator;
	
	/**
	 * Volume?
	 * Grid?
	 */
};

}



#endif
